TouchCPLib  1.0.0
A touch-enabled GUI interface based on SDL and libTS. It provides a simple desktop-free UI for your embedded Raspberry projects.
ImageButton Class Reference

A simple image button. More...

#include <ImageButton.h>

Inheritance diagram for ImageButton:
Collaboration diagram for ImageButton:

Public Member Functions

 ImageButton ()
 
 ~ImageButton ()
 
void setGeometry (Rect geom)
 Set the button geometry (position and size) More...
 
void setFillColor (Color color)
 Set the fill color. More...
 
void setImageFile (const std::string &imgFile)
 Set the image file. More...
 
void setImageSize (int width, int height)
 Set the image size. The image is automatically centered. More...
 
void draw (uint32_t time) override
 The draw method. It will be called once per frame for each object in a scene. More...
 
int getX () const override
 
int getY () const override
 
int getWidth () const override
 
int getHeight () const override
 
- Public Member Functions inherited from InteractiveGraphicsObject
virtual ~InteractiveGraphicsObject ()=default
 
- Public Member Functions inherited from GraphicsObject
virtual ~GraphicsObject ()=default
 
bool isVisible () const
 
void setVisibility (bool visible)
 
- Public Member Functions inherited from TouchEnabledObject
TouchCallback getTouchCallback () const
 
void setTouchCallback (TouchCallback cb)
 Set the touch interaction callback. More...
 
bool isTouchEnabled () const
 True if the object reacts to touch events. More...
 
void setTouchEnabled (bool enabled)
 Set if the object has to react to touch events. More...
 
bool isPropagateInteraction () const
 True if the object will call the handlers of object placed below when touched. More...
 
void setPropagateInteraction (bool propagate)
 Set wheter the object has to call the handlers of objects placed below, when touched. More...
 

Detailed Description

A simple image button.

Constructor & Destructor Documentation

◆ ImageButton()

ImageButton::ImageButton ( )

◆ ~ImageButton()

ImageButton::~ImageButton ( )

Member Function Documentation

◆ draw()

void ImageButton::draw ( uint32_t  time)
overridevirtual

The draw method. It will be called once per frame for each object in a scene.

Parameters
timeA time parameter (as given by SDL_GetTicks) for time-based animation purposes

Implements GraphicsObject.

◆ getHeight()

int ImageButton::getHeight ( ) const
overridevirtual

Implements TouchEnabledObject.

◆ getWidth()

int ImageButton::getWidth ( ) const
overridevirtual

Implements TouchEnabledObject.

◆ getX()

int ImageButton::getX ( ) const
overridevirtual

Implements TouchEnabledObject.

◆ getY()

int ImageButton::getY ( ) const
overridevirtual

Implements TouchEnabledObject.

◆ setFillColor()

void ImageButton::setFillColor ( Color  color)

Set the fill color.

Parameters
colorFill color

◆ setGeometry()

void ImageButton::setGeometry ( Rect  geom)

Set the button geometry (position and size)

Parameters
geomThe button geometry

◆ setImageFile()

void ImageButton::setImageFile ( const std::string &  imgFile)

Set the image file.

Parameters
imgFileThe path to the image

◆ setImageSize()

void ImageButton::setImageSize ( int  width,
int  height 
)

Set the image size. The image is automatically centered.

Parameters
widthThe image width
heightThe image height

The documentation for this class was generated from the following files: