The GraphicsScene base class.
A class that takes care of dispatching the touch events to the right objects of the displayed scene...
Definition: TouchEventDispatcher.h:24
TouchEventDispatcher(SceneManager &sceneManager)
Definition: TouchEventDispatcher.cpp:3
The scene manager controls which scene is currently displayed, in addition to enumerating the scenes ...
Definition: SceneManager.h:22
void dispatchTouchEvent(int x, int y)
Definition: TouchEventDispatcher.cpp:8